Bruiser build is just a hard to kill tank for brawly maps or if you don't expect your team to followup. But later in the game people won't check bushes as carelessly so using q to slow and walk up and e is also viable. Your throw range is the same as your stun so e, q, should always stun. The meta build works amazingly with a bit of burst on your team to followup throw, stun, taunt. There are a lot of ways to play garrosh, but you will likely only see the meta build. The goal is to abuse your global and push heavily while waiting for an opportunity to jump into the enemy backline and distract them until your team wins the fight. In the solo lane, this build has incredible survivability and can stick on targets like glue. Otherwise bolt allows moshes the enemies can't predict. Level 20 I go deathmetal if enemies are fighting in clusters and have a lot of CC. If the enemy has a lot of CC Mosh may not be your best option. But prog rock is good if you're not sure what to take or if the opposing team has a lot of poke. Level 1 Block party is extremely powerful against auto attackers. Apoc should never be casted without stunning at least 1 person from you comboing. Combo you need to know the diablo combos perfectly as well. Firestomp build is strong into most situations, Combo is still being used in EU competitive, but outside of that it is too risky without followup. Soul shield takes priority over either against burst mages like jaina. Maps where you fight near waves I like devil's due. Use your trait to gain survivability and unstoppable so they can't stop your combustion and waste abilities on you trying to do so.Ĭombo (Meta only in coordinated competitive play) ĪA Build (Meta, but counterable) The idea is to slow huge zones with w (don't light on fire) then do huge stuns and combustion entire teams. However I will still give the build I used in bronze-masters with an 80% win rate. AA build is a newer build which rips through camps and waves as early as level 4, in team fights he gives up a bit of utility to have a bit more melee damage.Īs a main tank, he is not meta. Against ranged q build immortal coil allows you to poke and back off healing back the damage you might have taken in a trade.Ĭombustion build (Not Meta) īlaze in the meta is a solo laner with huge zone control, great CC and bunker to counter many setups in the meta. AA to increase your attack speed and use runetap to win trades. Pop ghouls early into fights using their damage at the start and keep your health topped off. Use icebound fortitude to survive burst and CC. Root huge groups with level 1 quest, then root again with level 16 e talent. The goal of this build is to have high root duration. But people who are using him as a counter usually go in the solo lane and play him as a bruiser. Solo vs ranged (qbuild) Īrthas is not really considered a meta tank and is only used as a Counterpick tank against heavy frontline auto attackers like Illidan, twinblades, butcher, ect. Beetlebuild is pretty fun as a bruiser build, but is not recommended as a standard tank anymore. Shield build is especially good against damage over time abilities because of how his level 7 shield talent will lower the cooldown of your shield. He is a strong counterpick into high spell damage teams. Standard Meta (recommended)Īnub is a high CC tank with lower survivability than other tanks. If I am missing one, shoot me an email build (Anti Mage) (Meta) If I build isn't mentioned here it doesn't mean it is bad, it just isn't used enough in the highest levels of play to be relevant. *All builds have situational changes even if I don't mention them. Otherwise I have video guides for 95% of the roster at /notparadox. If you would like more info I have full written guides for some of these heroes at /notparadox. Play the hero and it will tell you which talents to take in order to model off of that build. Click on one of the loadouts on the top (1/2/3) then the cog on the right and click paste. Go in game to quick match, the hero you want and click "Talents" Search for the hero (they are sorted by role, but you can also press CTRL+ F and type them in) I made this with a specific criteria: Competitive builds (meta), Builds I recommend, then if neither of those exist I give the highest winrate build from. Because of the new build sharing system I found it is relatively easy to copy/import builds.
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